Diplomacy

TinKing Project

John Newbury       3 November 2009

Home > Diplomacy > TinKing Project

AI in the Game of Diplomacy: the Project


Naming

Any project, especially one like this, which has just grown informally, rather than being planned at the outset, may be known by different names in different contexts. My family, friends would call this my Diplomacy project, as would I often. But to be more specific, it shall be formally called TinKing. The name can be translated as mechanical ruler, or poorly spoken thinking, or Thinking, [Heuristics], Intelligence, Negotiation, Knowledge, In Networked Games. Heuristics and the H are taken as read, so are omitted. ThinKing was rejected due to ambiguity when spoken, or in fixed case, as in URLs.

Objectives

The main objectives of the TinKing Project are:

Non-Objectives

The main objectives of the TinKing Project subproject do not include:

Methodology

The main components of my methodology for achieving my objectives are:


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